Playing Assassin’s Creed with Tobii’s new laptop eye tracker — CES 2016
tobii,eye tracking,msi gaming machine,assassin’s creed syndicate,assassin’s creed eye tracking gameplay,virtual reality,vr eye tracking,tobii eye chip,tobii eye tracking,the verge,ces gaming,ces nes 2016,adi robertson
Tobii is a familiar name in the business and research world but its consumer hardware was pretty limited unless you were a hardcore eye tracking fan. This year Tobii is making its first appearance in a real laptop, tracking your eye movement with a stripe of cameras above the screen.
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#Playing #Assassins #Creed #Tobiis #laptop #eye #tracker #CES
won’t you be fucked using this at night or wear glasses
first comment first time tears
They would of liked it more if Apple made it
She’s very pleasant to my eyes.
Hey Adi, relax a bit. You’re standing there like you’re either frozen or constantly flexing every single muscle of your body.
hehe i saw that last morph cut transition you guys ;p
The “at least one partner” is actually Oculus. I know this because I visited Tobii here in Sweden 2 months ago and they told me they were working with Oculus on VR eye tracking.
Not sure what the benefit would be for eye tracking in VR. You could get a more realistic depth of field or a crazy HUD for a flight sim but I think there are much bigger issues to tackle first.
She don’t know what to do with her hands lol
you can breathe now.. :p
Nice!
Sony made something like this but better, though they never went anywhere with it 🙁
If Oculus is one, then they have two. They have a collaboration with Starbreeze regarding their Star VR.
This would be a good addition to VR.
If she said “But we are more than willing to keep TRACKING” instead of “But we are more than willing to keep watching” I would’ve died laughing and gave this video a thumbs up and a possible subscription
eye tracking would be amazing for vr. E.g. dictating the depth of the scene from where your eyes are. It would be more immersing.
she looks like summit from twitch lol
Every fucking year
She stands so awkwardly
Da massive gold watch on her hand tho
I got a great idea, that if you use this in games, the graphics quality would change on base of where you look, and everyhing off the point would be lower graphics quality (object LOD etc.). That way you could drastically increase performance of the game without noticing it. Because you can not even recognize how many fingers you have when your hand is somewhere else than the point where you look at. (sorry for my english)